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Hi all,

Map 15 SOTW will be releasing this upcoming Saturday (October 22) at 2PM EST. Click the previous date to view a live countdown telling you when SOTW will begin. As per tradition, the server MOTD will be updated on Thursday October 20 with a live countdown of when the event will take place.

Our trailer will be live on several YouTube channels in the upcoming week. If you would like to contribute to the SOTW hype, feel free to upload our trailer to your channel. For those who do decide to upload the trailer, we will be rewarding you with Trailer keys on release (keys will only be openable for the first 3 days of the map).

Those who upload with the following subscriber counts will receive keys:
  • 100+: 1 key
  • 250+: 2 keys
  • 500+: 3 keys
  • 1000+: 5 keys
Click here to download the trailer. Contact me if you have uploaded the video to your channel (via forum direct message).

Trailer title: iPvP Map 15 SOTW (October 22)
Description: Server IP: na.ipvp.org (in first line of description)

Map 15 holds some interesting tweaks to some gameplay features, namely the new archer changes. We hope you will like this rehash of the class when you get to play on the server. Let us know of any issues, problems, or tweaks you’d like to see through the suggestions (http://ipvp.org/index.php?forums/suggestions.33/) forum and we will consider adding them.

Here are the details for the next map:

Map Information
Map Kit: Protection 1 / Sharpness 1 / Power 3
Faction Limits: 15 Members 0 Allies
Invisibility: Brewable

Map 15 Changes
The change log for this map is fairly short as majority of changes are...

Hi all,

KitMap 2 will be releasing this Saturday October 15 at 2PM EST. A timer will be added to our MOTD Friday evening to better notify you of the exact time the server will be un-whitelisted.

This iteration of KitMap will be online to preface our Map 15 SOTW (October 22), adding in some features for beta testing as well as various bug fixes.

Map Information
Map Kit: Protection 2 / Sharpness 1 / Power 4
Faction Limits: 5 members 0 allies

  • Fisher kit added
  • Next generation of Archer kit implemented
    • Changed from Archer Mark to distance modifier
      • 1 half heart extra damage per every 5 blocks (past 15 blocks)
        • 15 | +0.5
        • 20 | +1.0
        • 25 | +1.5
        • ...
    • Added arrow effect modifiers based on armor color
      • Must be wearing a full set of the same color
        • [​IMG]
      • Will be given a message if a set has an effect:
        • [​IMG]
      • Effects:
        • Red dyed armor (Roses): Grants regeneration to allied members
        • Black dyed armor (Ink sack): Grants wither to enemies
        • Blue dyed armor (Lapis): Grants slowness to enemies
        • Green dyed armor (Cactus Green): Grants poison to enemies
        • Gray dyed armor (Gray dye): Grants weakness to enemies
      • Percentage chance to apply based on distance (only applies to debuffs, buffs are 100%):
        • 0-10 blocks: 10%
        • 11-25 blocks: 33%
        • 26-35 blocks: 66%
        • 36+ blocks: 75%
    • Archers can still use sugar for Speed IV (8 seconds)
    • Passive effects have not changed: Resistance II, Speed III, Regeneration I
  • Added /archer, /bard, /fisher, /miner information commands
  • Slighly reduced knockback
  • Removed knockback...
Hey PVPers,

Map 14 SOTW will be dropping soon on Saturday August 20 at 3PM EST. Click on the previous date to view a live countdown telling you when the SOTW will start. As usual, the time will also be added to our MOTD to help remind you when to join.

For the majority of Map 13's lifespan, players were able to vote (using /map14) for the different features they wished to see present in the next map. This vote included the map kit, faction member limits, and ore generation. Here are the results:

Question: What is your favorite map kit?
1. Protection 0 Sharpness 0 - 215 vote(s)
2. Protection 1 Sharpness 1 - 347 vote(s)
3. Protection 2 Sharpness 2 - 198 vote(s)​
Question: What should the faction member limit be?
1. 10 Members - 274 vote(s)
2. 15 Members - 214 vote(s)
3. 20 Members - 158 vote(s)
4. 25 Members - 114 vote(s)​
Question: How do you prefer ore generation?
1. Vanilla generation - 125 vote(s)
2. Current settings - 223 vote(s)
3. More amplification - 412 vote(s)​
Question: Which claiming method do you prefer?
1. Chunk based - 340 vote(s)
2. Claiming wand - 420ayy vote(s)​

As such...

Map Information
Map Kit: Protection 1 / Sharpness 1 / Power 3
Faction Limits: 10 Members 0 Allies
Invisibility Enabled: Yes
Nether Beds: Yes

Map 14 Changes
  • Iron Fence recipe changed from 16 -> 6
    • [​IMG]
  • Added recipes for Chain Helmet, Chain Chestplate, Chain Leggings, and Chain Boots using Iron Fence
    • Armor format is same as all other armors
    • [​IMG]
  • Added a new kit: Fisher (Chainmail Armor)
  • Added Glowstone Mountain
  • Scoreboard colors and entries slightly adjusted
  • Koth knock messages now display the name of...
  • Enderpearl cooldown will now reset if a valid landing location is not found
  • Elevators can no longer be used while in combat
  • Adjusted various Faction messages
    • "This claim contins a location not within the Wilderness" changed to now output what faction you are attempting to overclaim
    • "All claims in your faction must be conjoined" changed to "At least two of the corners of your new claim must touch an old claim"
    • Adjusted max claims message format
  • Added /f history
  • Added 2-factor authentication in lobby servers
  • Adjusted disconnect message for banned players to display more info (ie. who banned, expiry)
  • Changed some death messages
  • Fixed restoring of death inventory overriding current inventory
    • Current inventory will now be dropped on the ground to prevent item loss
  • Fixed players with PvpTimer being able to take wither damage
  • Fixed message telling players to make sure they are outside the warzone being sent if they were already outside the claim
  • Fixed players with 16 character names not being able to use subclaimed chests
  • Fixed claim wand pillar being sent when a claim selection was invalid
  • Fixed faction chat being filtered by spam and badwords detection
  • Fixed monster eggs not working in claimed territory
  • Fixed players not being able to mount their horse in enemy territory
  • Fixed player kills not being shown in /f show
  • Fixed leader name always being displayed red in /f show
  • Fixed snowmen not being able to place snow in faction territory
  • Fixed insider deathban time not being multiplied
  • Fixed a bug that prevented players from capturing KOTH while combat tagged
  • Fixed some players being able to connect while already banned
  • Various improvements to staff tools and permissions
Hi all,

Two factor authentication (2FA) has now been enabled on the hubs for everybody to use. This feature gives added security to your accounts in-case they are compromised by another party. Our current implementation uses the Google Authenticator APP which is available on the Google Play Store as well as the Apple App Store. To enable the feature, enter the lobby server (via relogging or /server lobby) and type /auth. You will be presented with instructions on how to activate 2FA.

Current options for the plugin are as follows:
  • /auth - Starts the authentication process
  • /auth off - Disables 2FA
  • /auth ipenable - Enables IP based authentication, you will only be asked for your code when your IP changes
  • /auth ipdisable - Disables IP based authentication

Here is what happens when you type /auth in our lobbies:
You'll be given instructions on how to stop the process, as well as installing the Google Authenticator app

Once the app is installed, you will be given a QR code to scan

The QR code is in the form of a map, open the app and scan it to create a new entry in your app

Once you have the scanned entry, you can proceed and enter your code

At this point your authentication is already enabled, and you can choose to enable IP-based authentication

iPvP Administration
* Map 12 EOTW will be on Friday July 15 at 4:00PM EST

Hi all,

Map 13 SOTW will take place on Saturday July 16 (7/16/16) at 2:00PM EST (click). Map information is as follows:

Map Information
Map Kit: Protection 2 / Sharpness 2 / Power 4
Faction Limits: 20 member 0 allies
Invisibility Enabled: Yes
Nether Beds: Yes

Here are the changes for map 13:
  • Throwback KOTH: City
  • Yellow and Purple servers merged together
    • The server will be capped at 550, we will see how it handles before expanding to allow more players online. Rank holders will be able to join the server if it's full.
  • Fixes Faction and Ally name colors remaining white
  • Added member/personal subclaims
    • [​IMG]
  • Glistering Melon recipe changed
    • [​IMG]
  • Major internal restructuring
  • Bard changes
    • Added Fire Resistance passive item effect (Magma Cream)
    • Added Wither clickable item effect (Spider Eye)
    • Bards will now have Weakness II when wearing their kit
  • Enderpearls will no longer work in the Conquest area
  • Improvements to staff X-Ray detection
  • Various bug fixes and performance improvements

Hi all,

Map 12 SOTW will take place on Saturday June 11 (6/11/16) at 2:00PM EST (click). Over the course of Map 11, players were available to vote to choose specific features. After over 1000 votes, these were the results:

Poll Results
Map Kit: Protection 1 Sharpness 1 (FA only through KOTH/Conquest)
Faction Limits: 15 member 1 ally (purple) / 25 member 0 allies (yellow)
Invisibility Enabled: Yes
Nether Beds: Yes

Here are the changes for map 12:
  • (Rule Change) Kicking and killing no longer allowed [View rules for more information]
  • (Rule Change) Insiding no longer allowed [View rules for more information]
  • Warzone radius reduced to 750
  • Reverted conquest to 300 points/30 second caps
  • Combat timer reduced to 45 seconds
  • Throwback KOTH: Demolition
  • Death at a KOTH will result in a 20 minute death ban
  • Fixed deathban timing being halved
  • Fixed minecart elevators
  • Fixed 1.8 players seeing invisible player name tags
  • Fixed KOTH message spam
  • Fixed players not being kicked to the hub when a server goes down

Map 11 notable changes:
  • Implemented better method to find x-rayers
  • Added /portal for players to light their own portals
  • Implemented a new staff list (/list) that shows staff across both servers
  • Fixed death-banned users losing lives when trying to check deathban time (now have time to check and use a life to revive themselves when joining)
  • Fixed /lives revive not reviving players
  • Fixed staff logging out in staff mode spawning a combat logger
  • Fixed beacon effects overriding bard passives
  • Fixed super golden apple cooldown resetting when relogging
  • Fixed PVPTimer players being placed into blocks when claiming land
  • Fixed players in staff mode triggering pressure plates
  • Fixed bard being able to apply...

Hi all,

Map 11 EOTW will take place next Friday (June 10) at 4:00 PM EST. View a live timer countdown by clicking here. We will be hosting SOTW the day after, on Saturday (June 11). More information about SOTW will be released in the next few days.

EOTW Information:
  • Lives disabled, infinite deathban time
  • World border radius will begin at 3250 blocks
  • Border will shrink 1 block every 5 seconds until it reaches a radius of 100 blocks
  • Players outside the border will take damage to their health and armor/items periodically
  • When the EOTW Koth is captured, a whitelisted FFA event will begin with the remaining online players
    • Border will rapidly shrink to a 50 block radius
  • The EOTW will end when the last player is standing in the FFA
The player/faction that captures the EOTW will receive 5 rank upgrades for members of their choice, the top 5 players in the FFA will also receive rank upgrades.

Start getting your bases and supplies ready!

iPvP Administration
Hi all,

Builder applications have been opened. IPVP is currently looking to expand its team of builders to produce content quick enough for the SOTW/EOTW cycles (4-6 weeks). We are searching for exceptional builders among the community to help us with this process. There are certain perks to being on the build team:
  • Access to the build server
  • In-game credit on the webstore
  • In-game [Builder] prefix
General requirements are as follows:
  • Ability to connect with us on our slack
  • Activity in TeamSpeak a huge plus
  • Comfortable collaborating with other builders
Apply now by clicking here!

IPVP Administration
Hi all,

The iPvP forums have once again changed. We are now a standalone server and as such have separated the forums from Origins. Those who had accounts earlier in the year (January-February) should still have the same logins. Unfortunately the rest of you will have to create new accounts in order to submit content. For those of you who had posted staff applications on the previous forums, please feel free to copy them over to the Staff Applications forum.

We apologize for the inconvenience,
iPvP Administration