IPVP Network

HCF Discussion Board

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Hey all,

Just a quick announcement to invite you all to our Discord server. You'll be able to have a centralized place to talk to staff members and administrators as well as see some progress on the server.

Join us by clicking here: https://discord.gg/dxugxwd

See you there!
Hi all,

It's been a while since most have heard anything from myself, and the information provided to the staff team (including administrators) has been nil. I have only myself to blame and would like to formally apologize to the frustrated players, the resigned staff members, and annoyed administrators.

My motivation behind closing HCF when Map 19 concluded was that I needed to take a step back. I needed a break from all of the players and the vicious 5 week HCF map cycle. All of the complaints, the internal staff issues, the constant stress of having to deliver features to the server were surmounting and taking a toll on me. I wanted some space to breathe and some room to think and the past 4 months have been refreshing, but it's clear that the server has suffered as a result and it's time to get out the hammer and fix it.

Map 20 is an ambitious goal I set out for the server about 4 months ago and while I originally anticipated it would take a month or two to complete, it has clearly been extended over a much longer period. The update has been slow and grueling, however progress is being made and more public updates will be posted as things move along. I'm unable to post a hard line date or estimate yet as the deadline failure to deliver would be devastating, but you will be posted and updated. To help with the wait and communication, I'll be opening up our internal Discord server in the near future.

In terms of progress, our lovely new map builds, website, XenForo theme, Buycraft theme, logos and artwork are sitting tight waiting for everything to be released. The primary thing to finish currently is the restructuring of our plugin base and development of certain features. IPVP has needed a face lift for a while as our whole website lacks a more modern look, and I'm excited to bring it to the surface soon.

To those that think I've given up and stopped working on the server, I haven't.

Thanks,
Matt
Hi PVPers,

We will be releasing our 19th map this week on Saturday March 18th at 2PM EST (6PM GMT).

Here are the details for the next map:


Map Information
Map Kit: Protection 2, Sharpness 2
Faction Limits: 15 man, no allies.
Invisibility: 8 Minutes Brewable

New Features/Changes
  • Added prevention mechanisms to minimise damage from abusive staff members
  • Staff members will not be allowed to play on their accounts for this upcoming map.
  • Updated Glowstone Mountain.
  • There is currently a giveaway on our twitter for Permanent Master & Hero 30 days.
  • Fire Aspect will be disabled for this map.
  • Reverted back to old terrain.
Trailer
Here is our awesome trailer for the map created by Edvio:


Download Link: http://www.mediafire.com/file/ter7vzaa2falw4q/ipvp+trailer.mp4
Those who re-upload with the following subscriber counts will receive keys:
  • < 250: 1 key
  • 250+: 2 key
  • 500+: 3 keys
  • 1000+: 5 keys
Contact us VIA twitter with your YouTube channel and your username to receive the reward.

Trailer title: IPVP MAP 19 (MARCH 18)
Description: Server IP: na.ipvp.org (in first line of description)
Twitter: https://twitter.com/IPVPHCF for giveaways.


Hope to see you on the server!

~ IPVP Administration
Hi PVPers,

Earlier on this week we set up a survey to see what you wanted to see in our upcoming map 18, releasing Saturday February 11 at 2PM EST (7PM GMT).

RESULTS:

Question: 'Should there be an end spawn? '
1. Yes - 104 vote(s)
2. No - 27 vote(s)​
Question: 'What should the faction limit be? '
1. 8 Man 1 Ally - 61 vote(s)
2. 10 Man 0 Allies - 45 vote(s)
3. 15 Man 0 Allies - 25 vote(s)​
Question: 'Should bard, archer, and fisher be disabled? '
1. Yes - 40 vote(s)
2. No - 91 vote(s)
Question: 'What should the map kit be? '
1. Protection 1 Sharpness 1 - 76 vote(s)
2. Protection 2 Sharpness 2 - 36 vote(s)
3. No enchantments - 19 vote(s)​

This means for the upcoming map we will have:
  • Faction Limit: 8 man 1 ally
  • End Spawn: Enabled
  • Map Kit: Protection 1 Sharpness 1
  • All kits enabled
Hope to see you on the server!
~ IPVP Administration
Hi PVPers,

We will be releasing our 18th map this week on Saturday February 11 at 2PM EST (7PM GMT).

Here are the details for the next map:


Map Information
Map Kit: Use command /map18 on kitmap to vote!
Faction Limits: Use command /map18 on kitmap to vote!
Invisibility: 8 Minutes Brewable

New Features/Changes
  • Added prevention mechanisms to minimize damage from abusive staff members
  • Fixed staff members being able to receive kit potions when not equipping the armor
  • Added players being able to build past 400 blocks in warzone.
  • We will also be hosting giveaways over the period before and after SOTW, keep your eyes out for those.

Hope to see you on the server!
~ IPVP Administration
Hi all,

Map 17 EOTW will take place this Saturday (February 4) at 3:00 PM EST. We have not yet determined the date for our Map 18 SOTW - stay tuned! More information about SOTW will be released as the details are worked out, we will be carrying on with our KitMap for the time being.

EOTW Information:
  • Lives disabled, infinite deathban time
  • World border radius will begin at 5250 blocks
  • Border will shrink 1 block every 5 seconds until it reaches a radius of 100 blocks
  • Players outside the border will take damage to their health and armor/items periodically
  • When the EOTW Koth is captured, a 10 minute countdown will commence for you to bring your own kits. After 10 minutes an FFA event will begin with the remaining online players
  • The EOTW will end when the last player is standing in the FFA
The player/faction that captures the EOTW will receive 3 rank upgrades for members of their choice, the top 3 players in the FFA will also receive rank upgrades.

Start getting your bases and supplies ready!

iPvP Administration
  • Hi PVPers,

    We will be releasing our 17th man this week on Saturday January 14 at 2PM. This map will be less feature packed and will focus on re-implementing some older parts of IPVP that were changed over the past few maps. This map also reintroduces allies, which haven't been enabled on IPVP for a helluva long time. We hope you enjoy it!
    Here are the details for the next map:

    Map Information
    Map Kit: Protection 1 / Sharpness 1 / Power 3 / Fire Aspect 1
    Faction Limits:
    8 Members 1 Ally
    Invisibility: 8 Minutes Brewable

    New Features/Changes
    • Reverted EXP nerfs to what they were around map 7-9
      • This means that you'll receive a lot more experience from monsters as well as the looting enchantment
    • (Possibly) Revert terrain generation to old map generator
    • DTR freeze time will vary depending on your faction size
      • This means that solos will have a shorter DTR freeze vs. full factions
    • Starting balance increased to $200
    We are currently working on revamping the overall look and feel of the website (our ghetto XenForo theme feels pretty outdated) as well as store, this will be introduced in the upcoming months.

    The next few steps and updates for IPVP will be less focused on pushing features (unless something excellent is suggested) and will primarily feature any bug fixes and improvements to general gameplay (we will be tweaking knockback, hit detection, etc a lot). Player customizability will also be a huge priority of mine (ie. allowing players to modify certain plugin colors for themselves); this was previewed with what can currently be done with the tab colors (by typing /tab to change them).

    Alongside this, we are weighing any options for new ideas and game modes to expand the server and have a more stable player base. Currently we've been witnessing a massive spike in traffic during the EOTW/SOTW phase with a significant drop off in the...
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Hi PVPers,

It's time for a new map. On Saturday December 17 at 2PM we will be launching our 16th map to take us through Christmas until the new year. Since it is Christmas, we will be featuring one of the largest sales that we've had in the past year; stay tuned! This map features many bug fixes and a few changes that were previewed in our test map, 15.5. Here is our awesome trailer for the map created by Zuha:

Those who re-upload with the following subscriber counts will receive keys:
  • 100+: 1 key
  • 250+: 2 keys
  • 500+: 3 keys
  • 1000+: 5 keys
Contact myself with your YouTube channel and your username to receive the reward.

Trailer title: IPVP MAP 16 (DECEMBER 17)
Description: Server IP: na.ipvp.org (in first line of description)

Map 15.5 featured a survey about some of the features for this map, here are the results:
Code:
Question: 'What map kit do you prefer? '
  1. Protection 2 Sharpness 2 - 226 vote(s)
  2. Protection 2 Sharpness 3 - 121 vote(s)
  3. Protection 2 Sharpness 1 - 90 vote(s)
  4. No enchantments - 90 vote(s)
Question: 'Should we remove the end safezone? '
  1. Yes - 212 vote(s)
  2. No - 315 vote(s)
Question: 'Which archer kit do you prefer? '
  1. Archer Marks (previous system) - 366 vote(s)
  2. Distance amplification (current system) - 161 vote(s)
Here are the details for the next map:

Map Information
Map Kit: Protection 2 / Sharpness 2 / Power 4
Faction Limits: 8 Members 0 Allies
Invisibility: 8 Minutes Brewable

Rule Changes
  • Players can now admit to hacking for a 60 day temp ban
    • This is only applicable on the first offence, similar to the x-ray admittance
  • Kick and kill is...
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IPVP (http://ipvp.org) is searching for builders (teams accepted) to help speed up map creation in order to create a surplus of builds for future maps and any other potential future project/server expansions.


Hours and Pay
There are no set hours, however we typically ask for and expect map sets to be completed within a timeframe of 2 weeks. Payment varies with employment time and build experience/quality; new builders are offered $150 per map set and can negotiate for higher payment as time progresses.

Included in a full build set are:

  • Spawn (99x99)
  • End Entrance Portals (~7x7)
  • Stackable Road Design
  • Nether Spawn (51x51)
  • 4 KOTH (81x81)
  • Conquest (121x121)
  • Themed End World (~250-250)
    • An end world is generated and you simply decorate it
A specific theme for builds is not typically provided, we trust builders opinions and will usually accept builds given that they look good.

Quality Standards
Builds we have used in the past can be viewed by clicking here. Use these as a reference...
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Hi all,

Map 15.5 SOTW will be releasing this upcoming Saturday (November 26) at 2PM EST. Click the previous date to view a live countdown telling you when SOTW will begin. As per tradition, the server MOTD will be updated sometime later in the week with a refreshable countdown of when the event will take place. This map will be a throwback map to builds from an earlier IPVP, we hope you enjoy the nostalgia with KOTHs such as Cove (Map 5), Conquest (Map 7), Cave (Map 7), and more. We will also be using this interim map as a chance to test the performance/bugs of some new features and internal changes for our anticipated Map 16 launch which will take place around Christmas time.

Here are the details for the next map:

Map Information
Map Kit: Protection 1 / Sharpness 1 / Power 3
Faction Limits: 10 Members 0 Allies
Invisibility: 8 minute enabled

A full feature list will be released for the Map 16 post.

Thanks,
IPVP Administration